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Double Perimeter Defense Formation(4x4)
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== Traditional DPDF (Minsker Formation) == Named after [[ptminsker|ptminsker]], the Minsker Formation starts immediately before a merge to two main tiles in the DPDF space. An example for a 32k endgame is: <pre> 4 2 2 _ 256 64 32 8 2k 1k 512 8 16k 8k 4k 16 </pre> From here (assuming all 2 spawns), the player can go LLRL UUUL UDU LURD to set up a very clean formation for the final 128: <pre> 4 4 2 _ 256 64 32 8 2k 1k 512 8 16k 8k 4k 16 8 2 2 _ 256 64 32 8 2k 1k 512 8 16k 8k 4k 16 2 _ 8 4 256 64 32 8 2k 1k 512 8 16k 8k 4k 16 2 8 4 2 256 64 32 8 2k 1k 512 8 16k 8k 4k 16 2 8 4 2 256 64 32 16 2k 1k 512 16 16k 8k 4k 2 2 8 4 2 256 64 32 32 2k 1k 512 2 16k 8k 4k 2 2 8 4 2 256 64 32 32 2k 1k 512 4 16k 8k 4k 2 2 8 4 2 256 64 64 2 2k 1k 512 4 16k 8k 4k 2 2 8 4 4 256 64 64 4 2k 1k 512 2 16k 8k 4k 2 2 8 4 2 256 64 64 _ 2k 1k 512 8 16k 8k 4k 4 2 8 4 2 256 64 64 8 2k 1k 512 4 16k 8k 4k 2 2 8 4 2 256 128 8 2 2k 1k 512 4 16k 8k 4k 2 2 8 4 4 256 128 8 4 2k 1k 512 2 16k 8k 4k 2 2 2 8 8 256 128 8 4 2k 1k 512 2 16k 8k 4k 2 2 2 2 _ 256 128 16 8 2k 1k 512 4 16k 8k 4k 4 </pre> Some key variations with 4 spawns include: <pre> 2 8 4 4 256 64 32 8 2k 1k 512 8 16k 8k 4k 16 | RRDLL 2 8 4 4 256 64 64 4 2k 1k 512 2 16k 8k 4k 4 | LULD 2 8 4 4 256 128 8 4 2k 1k 512 2 16k 8k 4k 4 | LLRRDLD </pre> Minsker formation loses about 1.5% accuracy over optimal play. However, it is a very straightforward and intuitive setup without loads of different variations that the player must learn, so it is still often taught to players who are new to learning DPDF.
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